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Old Feb 24, 2007, 09:00 AM // 09:00   #1
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Default The New Profession

If you could chose the new profession what would it be? Rumors say druids and some say no new ones at all. But if you could choose what would the new Guild Wars profession be? (Must Be Human of Course)
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Old Feb 24, 2007, 09:04 AM // 09:04   #2
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i chose no proffession

every new one so far has completely screwed up the game, they messed up enough as it is spamming so many out so early and screwing balance every time

Last edited by [EW]Elendar; Feb 24, 2007 at 09:09 AM // 09:09..
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Old Feb 24, 2007, 09:07 AM // 09:07   #3
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The game is more exciting when they add new professions. This way the gameplay doesn't have to stay the same everytime.
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Old Feb 24, 2007, 09:09 AM // 09:09   #4
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True, but i would pick better gameplay over a new profession any day of the week.
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Old Feb 24, 2007, 09:45 AM // 09:45   #5
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I think they should just stop making new professions every single chapter. If they made 7 chapters, that'd be 18 different professions id they keep it up like this, which is way too much if you'd ask me. If any new ones, I hope for professions that can't be chosen as secondary, and can't get a secondary, simply because I don't want to be able to pick between too many professions.

If any, I'd like another healing profession, as this is pretty much all I enjoy playing, and seeing there still aren't enough Monks around (still see to many "Anyone wanna monk in <random mission>?" in Guild chat). Maybe a professions relying mainly on touch skills and cheap running/shadow step/teleport skills to get around or something
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Old Feb 24, 2007, 09:50 AM // 09:50   #6
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true another healing would be nice. a rouge?
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Old Feb 24, 2007, 09:58 AM // 09:58   #7
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The druid rumor has been here ever since we learned about Assassin for Factions.

My take: No druid ever in GW.
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Old Feb 24, 2007, 10:33 AM // 10:33   #8
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Technician/something similar. I want my blackpowder guns.
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Old Feb 24, 2007, 10:49 AM // 10:49   #9
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Summoner and Shapeshifter.
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Old Feb 24, 2007, 11:02 AM // 11:02   #10
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ohohoh i have some ideas

1st ELEMENTALIST (CASTERS THAT USE THE 4 ELEMENTS OF NATURE FIRE WATER AIR EARTH)

2ND NECROMANCER (GOTHIC GUYS THAT MAKE BONE MINIONS AND PUT CURSES ON LITTLE MONKS)

3RD WARRIOR (THE TANK HE HAS THE STRONGEST ARMOR COMPARING WITH THE OTHER PROFFESIONS HE CAN USE HAMMER AXE SWORD AND A SHIELD)

5TH RANGERS (THE PATHFINDERS THEY CAN CHARM A PET PLACE TRAPS AND THEY USE A BOW)

6TH NOTHING


Guild Wars doesnt need new proffesions we have more than enough let anet concentrate on the game and how they gonna make our interest lively again i wouldint care if they didnt put any new proffesion

P.S all the examples above are just for joke i know they already exist


OMG WHERE IS 4TH I FORGOT 4

Last edited by Feme Assassin; Feb 24, 2007 at 06:52 PM // 18:52..
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Old Feb 24, 2007, 11:08 AM // 11:08   #11
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Quote:
Originally Posted by Jaml
Shapeshifter.
Dervish much?

Quote:
Originally Posted by Jaml
Summoner
QFT
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Old Feb 24, 2007, 11:23 AM // 11:23   #12
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Summoner-- Rit, MM ??
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Old Feb 24, 2007, 11:25 AM // 11:25   #13
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i would love for them to focus less on new professions and instead focus on making other things, new professions doesn't make the game better, most of the time it just makes it more confusing.

although it would be cool for new players to have access to 2 of the earlier professions, like say, Ritualist and Paragon. so the campaign as a standalone game offers a bit more than just the 6 main professions.

also. shapeshifter = dervish? and summoner = ritualist/necromancer?
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Old Feb 24, 2007, 11:55 AM // 11:55   #14
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For Summoner I was thinking more along the lines of Warlock from WoW (another pet class just like the ranger except with magical pets). Or the druid class from Diablo II which could summon wolves, carrion vines, ravens, spirits (diff from GW), and a grizzly bear.
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Old Feb 24, 2007, 12:08 PM // 12:08   #15
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it would NEVER be druid.

Reason? total clash, rangers already have a 'druid' set of armor. It would make no sense

My guess would be and hope that there will be no new classes. Period.
They need to expand more on the existing classes and ad more content to previous chapters before anything else.

But back on topic, i suppose a Bard would be a relevant choice. Like an offensive paragon (eg chants and songs to hurt/weaken/annoy) enemies.
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Old Feb 24, 2007, 12:22 PM // 12:22   #16
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I hope that there will be new classes, the old ones are starting to bore me. I think the Bard would be a great idea, personally. I always wanted one.
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Old Feb 24, 2007, 05:06 PM // 17:06   #17
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7th Monks (they are the healers of the group they heal protect or smite.And if anet makes a prof like this they we walso be able to solo uw and other things with only 55hp WOOT O.o)

8th Mesmers (evil tricky casters that drive you crazy consume your energy and make you as useless as rurik himself)

9th Assassins (my personal favourite these little guys have a pare of daggers and they run around putting conditions on other creatures)

10th Ritualists (these casters summon spirits from beyond to help your party deafeat the bad guys such as shiro)(shiro will be the bad guy in an upcoming guild wars with the name guild wars factions)

11th Paragons (these guys are the angels of elona they use a spear and a shield they have shouts chants and other things that can boost your party)

12th last but not least Dervishes (these guys on the other hand wield a scythe although they dont have party buffs they can be a real pain in the ass with their forms)


i hope you find my ideas good and i also hope that anet will put a proffesion of the above
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Old Feb 24, 2007, 05:10 PM // 17:10   #18
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Quote:
Originally Posted by Maxiemonster
I think they should just stop making new professions every single chapter. If they made 7 chapters, that'd be 18 different professions id they keep it up like this, which is way too much if you'd ask me. If any new ones, I hope for professions that can't be chosen as secondary, and can't get a secondary, simply because I don't want to be able to pick between too many professions.

If any, I'd like another healing profession, as this is pretty much all I enjoy playing, and seeing there still aren't enough Monks around (still see to many "Anyone wanna monk in <random mission>?" in Guild chat). Maybe a professions relying mainly on touch skills and cheap running/shadow step/teleport skills to get around or something
If there existed another profession similar to the monk, I doubt our situation would be any better.

People have there reasons for not playing monks, and the mechanics of a heal character are pretty similar. If you don't want to roll a monk or a rit, I don't think you will want to roll the latest heal profession either.
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Old Feb 24, 2007, 05:17 PM // 17:17   #19
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Hand to hand combatant.

Grappler.
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Old Feb 24, 2007, 05:31 PM // 17:31   #20
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Think id prefer no new professions, balance is something anet is weak at and more professions would make it harder for them, anet could spend the money they save on making no new content and buy new servers so the current chapters arent plagued with high pings and rubber banding.
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